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  • Writer's pictureNesbit098

Load Order Info For TPOS2 & TPOSC

Updated: Aug 23, 2019

TPOSC (Old Version ) Load order


Quest Mods

Magic Mods

Grass Mods ( Verdant Not Compatible )

Weather Mod

Water Mods

Creature Mods

Tree Mods

Town, city, Village Mods. ( This version edits all locations, so other town, city or village mods are not recommend. Except for Windhelm)

Alternate Start - Live Another life.

tpos_ultimate_esm.esp

tpos_altstart_02.esp ( Patch )

Patches for Town, city, Village, Or Other Mods if applicable. NPC MODS

( If you get the black face bug this is another mod altering the meshes. Contact that author for a patch. )


TPOS2 ( New Version ) Load Order.


Thepeopleofskyrim (Main File 2 Partial Version )

Quest Mods Magic Mods Grass Mods Weather Mod Water Mods Creature Mods Tree Mods Town, city, Village Mods, Alternate Start - Live Another life. No Patch Required, tpos_complete02_RTCWG ( Main File 1 Full Version ) Patches for Town, city, Village, Or Other Mods if applicable. NPC MODS ( If you get the black face bug this is another mod altering the meshes. Contact that author for a patch. )

Just follow the guidelines or contact me if you are unsure. However, remember, those mods which are above TPOS should not be affected if they occupy spaces, or towns and villages which I have not altered, those that are free to mod. See my list of free towns and villages for this version.

For an example, I have no Riverwood cells in this version, or alterations to that village, so any Riverwood mod placed above this file should run OK. However patching will be undertaken if required OK.

This is the current test run of mods...

Unofficial Skyrim Special Edition Patch.esp 06 LegacyoftheDragonborn.esm 07 Campfire.esm 08 EnhancedLightsandFX.esp 09 SkyUI_SE.esp 0A FireBurns.esp 0B HighJumpMod.esp 0C We Dont Float.esp 0D Cutting Room Floor.esp 0E Cathedral Concept - Lightweight Grass Overhaul.esp 0F DBM_CRF_Patch.esp 10 JKs Skyrim.esp 11 Shout.esp 12 DSerArcheryGameplayOverhaul.esp 13 OBIS SE.esp 14 Atlas Map Markers.esp 15 Trade & Barter.esp 16 Guards_Armor_Replacer.esp 18 HammetDungeons.esp 19 Fall of Granite Hill.esp 1A Frostfall.esp FE 000 JKs Skyrim_Cutting Room Floor_Patch.esp 1B Apocalypse - Magic of Skyrim.esp 1C Cathedral Weathers.esp 1D Cathedral Water Overhaul.esp 1E DeadlyDragons.esp 1F KrittaKittyHorsesForSSE.esp 20 Stormcloak Battle Armor Replacer.esp 21 TorchesCastShadows.esp 22 WSCO - Better NPCs.esp 23 WSCO - OcciFemaleVNL.esp 24 WSCO - OcciMaleVNL.esp 25 DBM_OBIS_Patch.esp 26 KS Hairdo's.esp 27 Alternate Start - Live Another Life.esp 28 tpos_complete02_RTCWG.esp 2A CollegeOfWinterholdImmersive.esp 2B Winterhold Restored.esp 2C Winterhold Restored - JKs Skyrim Patch.esp 2D tpos_JKSpatch.esp 2E HeljarchenFarm.esp 2F WindstadMine.esp 30 tpos_WindstadMinepatch_full.esp 31 tpos_ImmersiveCollege_FullVersionpatch.esp 32 tpos_Cutting_Room_Floorpatch.esp 33 ELFXEnhancer.esp 29 tpos_thicketremovermod.esp


tpos_elfxpatch


There are exceptions to the load order. Adaptability is key it is a complexed process. Follow the instructions given and if a new set of instructions are given for another mod but seem not in keeping understand that every mod is different for various reasons and may require a different set of rules to run it successfully.


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