A Growing Resource:
In my testing I encountered CTD's and of course all content and changes made are null & void.
Direct conflicts patching required.
Direct conflicts patching required.
Direct conflicts patching required.
Solitude Docks patching required.
One small area of conflict reported, patching required.
Some people play without issue, some have an issue?
At the end of the day test if you want the two mod to work together and see for yourselves. It could be a multiple factor of conflict in the load order rather than just these two mods.
Verdant affects the landscape regardless of load order placement. So my elements are sunken into the earth like in Rorikstead. Patch would be required.
If you use the above grass mod I suggest, Veydosebrom, then please note:
Place these settings in your ini skyrim docs file under grass; so when you install Veydosebrom select NONE under the ini setting for DENSITY when running through the installer and then just paste the below settings of mine into the skyrim docs ini file.
Why Nesbit?
Because you will have excessive grass in some areas, ( Solitude Gate ) using these settings seems to fix that.
Last make sure the grass mod is above TPOS in your load order.
\Documents\My Games\Skyrim Special Edition\ skyrim.ini file
[Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 fGrassFadeRange=7500 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=3 iMinGrassSize=52 (you can adjust this value ) 10 -110 - 110 the lowest amount.
These are my settings with this grass mod no issues.
CREDITS: Bethini Mod: